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Independent

Your First Hour in Unreal Engine 5.2

via Independent

Overview

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In this course from Epic Online Learning, we cover the high-level basics of Unreal Engine 5.2. Learn to create new projects using project templates and add custom or premade assets with the Content Browser. Easily add Actors to levels and modify their properties with the Details panel; gain control of environmental lighting and effects with Lighting Actors; and create Blueprint Actors and use the Blueprint Editor to control them. Finally, learn how to package your projects for playtesting and sharing.

Syllabus

  • Your First Hour in Unreal Engine 5.2 Overview
  • Introduction to Your First Hour in Unreal Engine 5.2
  • Creating Your First Project
  • Working with Additional Assets
  • Building Your First Level
  • Working with Visuals
  • Working with Blueprints
  • Packaging for Sharing
  • Conclusion to Your First Hour in Unreal Engine 5.2

Taught by

Mathew Wadstein

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