Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Coursera

Develop and Distribute Unity Editor Tools

EDUCBA via Coursera

Overview

Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates
Develop and distribute reusable Unity editor tools that streamline asset management, build workflows, and collaborative development. Designed for learners progressing from foundational to advanced Unity editor scripting, this hands-on course begins with Gizmos, grid snapping, and test levels before advancing to custom inspectors, property and decorator drawers, palettes, GUI skins, and editor modes. Through practical Unity projects, you’ll create reusable level settings, DLLs, and texture importers, then integrate build features, configure project settings, and apply version control to support team workflows. You’ll design an object modifier interface, implement project and GameObject search filters, and evaluate search functionality through testing. You’ll then add object replacement and grouping functions, test the completed tool, and package it for distribution and reuse across projects and development teams. What makes this course distinctive is its project-based progression from editor scripting foundations to a complete, distributable object modifier tool. By the end, you’ll be able to customize the Unity editor, manage project assets more efficiently, build reusable editor tools, and prepare them for collaborative use. Enroll to turn Unity editor scripting concepts into practical tools tailored to creative and production needs.

Syllabus

  • Build Features and Object Modifier Foundations
    • This new module introduces build feature integration, project settings, version control, and the foundations of an object modifier tool. Learners will configure collaborative development workflows and begin building a reusable tool for locating and modifying project assets.
  • Object Search, Replacement, and Distribution
    • This new module completes the object modifier tool by adding object-selection filters, replacement operations, grouping functions, testing procedures, and distribution workflows. Learners will evaluate tool performance and prepare reusable editor tools for use across projects and development teams.

Taught by

EDUCBA

Reviews

Start your review of Develop and Distribute Unity Editor Tools

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.