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Master Urban Environments in Blender

via CG Boost

Overview

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Have you ever tried to build an entire urban environment in 3D?

Creating buildings, adding props and filling the city streets with life? That can be an incredibly overwhelming task, but such a cool project! But it’s hard to find an all-in-one resource that teaches you to create exactly that, step by step.

That is why we created Master Urban Environments in Blender.

This course aims to cover everything that you can think of, to help you create all the city environments you can imagine. By the end of the course, you will have built your own urban scene in Blender, full of details that convey a unique mood.

This course is taught in a way that beginners can jump right in, and experienced artists will still gain vital and exciting new creative skills.

What you'll get

  • All you need to learn about creating 3D urban environments in one place!
  • 200 lessons (~29 hrs running time)
  • All project files for download
  • Stream online or download* the course for offline use
  • English captions for each lesson
  • Access to the CG Boost community
  • Get a certificate on course completion
  • Pay once, future course updates included

*Downloads are provided upon request. Kindly note that refunds aren’t available once requested.

Syllabus

Part 1 – City Modeling

  • 12 Chapters
  • 107 Lessons
  • 17+ hrs running time

Chapter 1 & 2 – Getting Started and Concepting Robots

Here we'll gather references, which are essential for understanding shapes, colors, and textures, and can be a source of inspiration. We'll organize these references into a comprehensive guide, that covers every aspect of our project, serving as a reference throughout the 3D creation process.

4 videos | ~14 minutes running time

Part 2 – City Texturing

  • 9 Chapters
  • 68 Lessons
  • 7.5+ hrs running time

Chapter 13 – Texturing Preparation

Now that the modeling is complete, we're diving into texturing to bring life to the environment. This chapter prepares you for the texturing stages, covering UV unwrapping, building materials, mixing different materials, and exploring online databases for textures and materials.

6 videos | ~46 minutes running time

Part 3 – City Finalization

  • 2 Chapters
  • 25 Lessons
  • ~4 hrs running time

Chapter 22 – Scene Arrangement

This chapter focuses on elevating the urban environment by interconnecting buildings with pipes, wires, foliage, trees, and props. We'll cover the addition of trees, preparing a prop library, organizing and arranging props, kitbashing modular pipes, implementing wire systems, and growing ivy to create a believable and functional urban environment.

16 videos | ~2:48 hrs running time

Taught by

Cov Phillips

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