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Master 3D Environments in Blender

via CG Boost

Overview

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Did you ever want to create movie like environments for your 3D projects?

Everyone likes epic movie shots of beautiful landscapes, right? Well, now you can learn how to create those in Blender. No paid add-ons, assets or other expensive software needed.

You will learn how to create mountains, oceans, forests, deserts, clouds, weather effects and much more. What ever type of environment you’ll need, we probably cover it.

Master vastly different workflows, from using real-life satellite data to generate 3D terrain to smart node-based approaches.

In the end, you will have a huge arsenal of tools and workflows at hand to create any large-scale environment you can imagine.

What you'll get

Here is what you'll get:

  • All you need to learn about environment creation in one place!
  • 170 lessons (14+ hrs running time)
  • All project files for download
  • Stream online or download* the course for offline use
  • English captions for each lesson
  • Access to the CG Boost community
  • Get a certificate on course completion
  • Pay once, future course updates included

*Downloads are provided upon request. Kindly note that refunds aren’t available once requested.

Syllabus

Part 1 – Environment Workflows

  • 10 Chapters
  • 110 Lessons
  • ~9 hrs running time

Chapter 1 & 2 – Theory & Preparation

The 1st chapter will get you up and running with Blender, the various tools we will be using, and you will get more info on what to expect from the course.

In the 2nd chapter, we will dive into some theory behind natural environments, different types of landscapes, we will talk about dunes, clouds, erosion and all those wonderful processes happening in the nature, forming the beautiful landscapes we will try to recreate.

6 tutorials | ~12 minutes running time

Part 2 – Scene Elements

  • 5 Chapters
  • 40+ Lessons
  • 3.5+ hrs running time

Chapter 11 – Water Types

In this chapter, we will focus on creating various types of water elements, from simple reflective water surfaces to complex ocean waves, animated ripples and stormy waves.

We will also learn a bit about translucent water types for your shallow-water environments.

17 tutorials | ~1:34 hrs running time

Part 3 – Bonus

  • 2 Chapters
  • 19 Lessons
  • ~2 hrs running time

Chapter 16 – Add-ons

Blender is well known for amazing free and paid add-ons that can boost your workflows and save time.

And even though the base course is not dependent on paid add-ons, I will introduce some of the products I use all the time in this chapter. Most of these are paid tools, nevertheless, these have a potential to streamline your work substantially.

8 tutorials | ~46 minutes running time

Taught by

Martin Klekner

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