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This tutorial demonstrates how to model and rig robotic tentacle arms in Maya, then connect, shade, light, animate, and render them as part of a finished character scene.
Syllabus
- Intro
- Get Mocap
- Model Tentacle Rib
- Create Tentacle Arm Rig
- Modeling and rigging the claw
- Finish Rig
- Add Inner Arm Model
- Clean Up Outliner
- Create Final Scene
- Connect Arms To Body
- Update Tentacle
- Add Shaders And Lights
- Animate Tentacle Arms
- Export And Render Animation
- Learn More!
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Animator's Journey