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Explore the crucial concepts of timesteps and delta time in game engine development. Dive into the implementation of a timestep class, its application, and testing within a game engine framework. Learn how these fundamental elements contribute to smooth and consistent gameplay across different hardware configurations. Gain practical insights through hands-on coding examples and discover best practices for managing time-based events in game development.
Syllabus
Intro
How it works
Coding
Timestep class
Timestep application
Testing
Outro
Taught by
The Cherno