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Explore the technical development journey behind a debut game release in this 49-minute conference talk from Unreal Fest Stockholm 2025. Learn how Sandfall Interactive navigated the complex transition from prototype to multi-platform commercial release while scaling both project scope and team size. Discover practical solutions for managing technical challenges including game stability, content management systems, and performance optimization when working with legacy assets and loose reference management. Examine the studio's innovative approaches to data packaging and chunking strategies that support advanced console technologies like PlayStation 5's PlayGo and Xbox's StreamingInstall systems. Gain insights into methodologies for implementing late-stage development changes while maintaining launch stability, drawing from real-world experience of shipping a first commercial game as a new development studio.
Syllabus
The Technical Journey of Clair Obscur: Expedition 33 | Unreal Fest Stockholm 2025
Taught by
Unreal Engine