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Explore the cutting-edge developments in Nanite Foliage technology through this 29-minute conference talk from Unreal Fest Stockholm 2025. Discover the latest updates from Epic's Quixel team as they delve into revolutionary asset concepts for instancing and fully opaque geometry solutions specifically designed for foliage rendering. Learn about the upcoming advancements in foliage animation and examine real-world content examples that demonstrate these technologies within professional pipelines. Gain insights into best practices for implementing Nanite Foliage in your projects while understanding how Unreal Engine leverages voxel technology to represent foliage at both near and far distances. Master the setup requirements for this innovative approach and understand the significant performance benefits it delivers to your game development workflow.
Syllabus
The Future of Nanite Foliage | Unreal Fest Stockholm 2025
Taught by
Unreal Engine