TerraCrowds in Action - High-Performance Crowd Simulations with Unreal Engine
Unreal Engine via YouTube
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Overview
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Explore the core design principles of the TerraCrowds engine and its seamless integration with Unreal Engine components including MetaHumans and MassAI in this 38-minute conference talk from Unreal Fest Orlando 2025. Discover memory-oriented design approaches, crowd logic systems for character control, and the innovative Explicit Corridor Map technology that enables efficient pathfinding for large-scale simulations. Learn best practices for writing memory-oriented, high-performance code that can achieve speeds up to 100 times faster than traditional object-oriented approaches. Examine the multi-level planning architecture that spans from global route planning to local movement adjustments, creating realistic NPC behavior where characters move naturally while effectively avoiding obstacles. Witness live demonstrations of the TerraCrowds software in action, including practical applications in simulation scenarios and digital twins. Gain hands-on insights into working with the Unreal Engine plugin and understand how this advanced crowd simulation technology can enhance realism and control in your own projects through real-world implementation examples.
Syllabus
TerraCrowds in Action: High-Performance Crowd Simulations with UE | Unreal Fest Orlando 2025
Taught by
Unreal Engine