Building a Next-Gen Simulator Production Pipeline with Unreal Engine 5
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Explore how CORYS completely redeveloped their production pipeline using Unreal Engine 5 to achieve unprecedented realism in rail simulation and boost production efficiency in this 44-minute conference talk from Unreal Fest Orlando 2025. Discover the implementation of cutting-edge Unreal Engine features including Nanite virtualized geometry and Lumen global illumination system, alongside CORYS's custom-developed World Manager module that handles cell definition, GIS data loading, terrain generation, and work distribution. Learn about the integration challenges and solutions for connecting with existing C++ simulators and the implementation of a non-destructive pre-cooking pass that streamlines the development workflow. Gain insights into advanced tools for editing and procedural/parametric asset generation that enable rapid creation of high-fidelity rail environments. Understand how this three-decade industry leader in transportation simulation leverages advanced data processing and AI to deliver cutting-edge CGI-driven simulation solutions for freight, passenger rail, and urban transportation operators worldwide, and see how modern game engine technology is revolutionizing professional simulation pipelines.
Syllabus
Building a Next-Gen Simulator Production Pipeline with Unreal Engine 5 | Unreal Fest Orlando 2025
Taught by
Unreal Engine