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Explore the latest advances in performance capture workflows within Unreal Engine through this 35-minute conference session from Unreal Fest Orlando 2025. Discover the comprehensive toolset introduced with UE5.6, focusing on significant improvements to motion capture workflows and their seamless integration with MetaHumans and MetaHuman Animator. Learn about the enhanced capabilities that streamline the process of bringing realistic human performances into your Unreal Engine projects. Watch a live demonstration that showcases the new workflow in action, including step-by-step guidance on applying motion capture data to MetaHumans for lifelike character animation. Gain insights into how these technological advances are revolutionizing digital human creation and animation pipelines, making high-quality performance capture more accessible and efficient for developers and creators working with Unreal Engine 5.6.
Syllabus
State of Performance Capture in Unreal Engine | Unreal Fest Orlando 2025
Taught by
Unreal Engine