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SubD Box Modeling a Hand Grenade in ZBrush - Livestream Tutorial

Michael Pavlovich via YouTube

Overview

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This course demonstrates how to model a hand grenade in ZBrush from a reference image, covering its mechanical details, polypainting, UVs, and Fibermesh elements.

Syllabus

- Intro
- Reference Image Import
- Sphere Primitive
- Deformer Deformation
- Bevel top Edge
- QGrid
- QMesh Edge
- Creasing
- Polypainting to a Plane
- Transpose to camera straight
- Smooth geometry border
- ZRemesh flat shape
- Lever thickness
- Scaling a hole
- Safety Pin
- Helix Pull Ring
- Grenade IMM Brush
- ZRemesh turtle skull
- UV Master with Polygroups
- Fibermesh with Morph Target
- Fibermesh Ponytail

Taught by

Michael Pavlovich

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