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Sega Master System and Game Gear - Z80 Assembly Programming

ChibiAkumas via YouTube

Overview

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Learn Z80 assembly programming specifically for the Sega Master System and Game Gear through comprehensive tutorials covering essential game development concepts. Master fundamental programming techniques including "Hello World" implementation, tilemap graphics creation, joypad input handling, and palette management. Explore advanced topics such as bankswitching, digital sound programming, hardware sprite implementation, and bitmap manipulation. Develop skills in pixel plotting using PSET and POINT functions, light gun input reading, and bitmap clipping techniques through both tilemap and hardware sprite methods. Gain expertise in audio programming including sound effects and interrupt-driven music systems using specialized tools like ChibiSound Pro and ChibiTracks. Practice multiplatform software development with tilemap systems using Mintile, while building a solid foundation in Z80 assembly programming for these classic 8-bit gaming platforms.

Syllabus

Hello World on the Sega Master System and GameGear - Z80 Assembly Lesson H8
Introduction to Z80 Assembly programming on the Master System and Game Gear
Z80 Assembly Programming Lesson P8 - Tilemap graphics on the Sega Master System & Game Gear
Lesson P12 - Joypad reading on Master System,GameGear, Gameboy and Gameboy Color
Z80 Assembly Programming Lesson P16 - Palette definitions on the Sega Master System and Game Gear
Z80,6502 and 68000 Assembly - Sound on the Master System, GameGear, Megadrive and BBC Micro!
Learn Z80 Assembly Lesson P29 - Bankswitching on the Gameboy & GBC, Mastersystem & GameGear
Digital Sound on the SMS/GameGear, Elan Enterprise and GameBoy/GBC - Learn Z80 Lesson P38
Easy Tile bitmaps on the Sega Mastersystem or GameGear - Z80 Lesson S10
LightGun Reading on the Sega Master System (Z80 Programming Lesson P55)
Lesson YQuest13 - Adding hardware Sprites to the Master System / GameGear
MSX1 & SMS - ASM PSET and POINT for Pixel Plotting - Z80 ASM Lesson Photon9
Lesson Photon10 - GameGear & SMS - ASM PSET and POINT for Pixel Plotting
Lesson S20 - Easy Joypad reading on the Sega Mastersystem or GameGear
Z80 ASM Lesson S34 - Bitmap clipping on the SMS/GG via the tilemap
Lesson S35 - Bitmap clipping on the SMS/GG via Hardware Sprites
Z80 Lesson P70 - Sound on the SMS/GG (ChibiSound Pro)
Lesson P85 - Multiplatform Software tilemap on the SMS/SGG (Mintile)
z80 Lesson P86 - Interrupt Driven Music on the SMS/GG (ChibiTracks)

Taught by

ChibiAkumas

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