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This one-hour tutorial from CGDive's "Rigging isn't Scary" Course - Level 3 focuses on building advanced automated foot rigs and limb follow mechanisms in Blender. Learn how to create a sophisticated foot rig with roll automation, implement the "Limb Isolation" FK mechanism, and apply these same IK and FK principles to character arms. The comprehensive lesson covers essential techniques including IK foot setup, inherit rotation, pivot points, axis locking, symmetrizing legs and drivers, handling overlapping bones, and dealing with Blender-specific bugs like property loss. Perfect for intermediate riggers looking to enhance their character animation capabilities with professional-grade control systems.
Syllabus
0:00 Intro
1:15 IK Foot Basic Setup
1:57 Inherit Rotation
3:43 IK Pivots
10:03 Roll Automation
19:57 Parent Foot Roll Bone
20:30 IK Axis Lock
22:36 Limb Isolation
24:31 Rig Clean-up
25:24 Limb Isolation Setup #1
29:27 Limb Isolation Setup #2
36:09 Advanced Rigs & Overlapping Bones
38:10 Blender bug: "Property Loss"
40:28 Symmetrize Leg
41:19 Symmetrize Drivers
44:40 Arm IK & FK
47:25 Arm IK Setup
51:42 Arm FK Setup
54:40 Arm Properties
57:49 Rig Test
58:23 Left Leg Follow Property
59:15 Default Rig Settings
59:32 KEEP GOING
Taught by
CGDive