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Learn to create an advanced spline IK rig with infinite twist, cartoony deformation, and FK/IK interoperability in this 51-minute video tutorial. Walk through the process of developing a sophisticated spine rig that not only offers impressive flexibility and control but also seamlessly exports to game engines. Gain insights into implementing cartoony deformations and mastering the intricacies of Spline IK systems for character animation. Perfect for riggers and animators looking to enhance their skills in creating game-ready, highly versatile character rigs.
Syllabus
Rigging an Advanced Cartoony Spine Rig for Game Engines (Spline IK system)
Taught by
Dikko