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A focused walkthrough of building a character leg rig in Blender, from mechanism bones and FK/IK controls to deform-joint constraints and thigh counter-twist control.
Syllabus
Introduction
Chapter 1 - Creating the Mechanism Bones
Chapter 2 - Building the FK Control Scheme
Chapter 3 - Building the IK Control Scheme
Chapter 4 - Linking the FK and IK to the Deform Joints
Chapter 5 - Creating the Counter Twist Control for the Thighs
Chapter 6 - Adding FK Control Shapes
Taught by
Dikko