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Explore the innovative approach to generating cinematic scenes in Assassin's Creed Odyssey through this 57-minute GDC talk by Ubisoft Quebec's Francois Paradis. Delve into the team's methods for procedurally creating all aspects of cinematic dialogues, including staging, acting, editing, framing, and lighting. Gain insights into the technical challenges and solutions involved in bringing dynamic, cinematic conversations to life in a vast open-world game. Learn how this procedural generation system enhances player immersion and storytelling while efficiently managing resources in game development.
Syllabus
Procedural Generation of Cinematic Dialogues in Assassin's Creed Odyssey
Taught by
GDC