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Explore the innovative procedural tools developed by Ubisoft for Far Cry 5's world generation in this 2018 Game Developers Conference talk. Delve into the techniques used to create biomes, texture terrains, establish freshwater networks, and generate cliff rocks. Gain insights into the advanced procedural generation methods that brought the game's expansive open world to life. Learn how these tools streamlined the development process and enhanced the game's environmental diversity and realism.
Syllabus
Procedural World Generation of Far Cry 5
Taught by
GDC