Overview
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Explore advanced techniques for integrating scanned real-world materials with Unreal Engine's Substrate workflow system in this comprehensive conference talk from Unreal Fest Stockholm 2025. Learn to combine photogrammetry and scanned materials with custom Substrate assets to create photorealistic, reality-based environments that blur the line between digital and physical worlds. Master the art of separating and controlling key rendering components including materials, lighting systems, camera configurations, and post-processing pipelines to achieve maximum realism and artistic control. Discover upcoming AxF material format support and enhanced Substrate and Interchange workflows that streamline the integration of real-world captured data. Develop skills in creating complementary Substrate materials that seamlessly match and extend captured photogrammetric assets, ensuring visual consistency across your entire scene. Gain expertise in advanced lighting techniques specifically designed for portal-to-reality projects, including sophisticated real-world lighting matching strategies using classification systems and custom light meter tools built directly within Unreal Engine. Understand how to set up cameras and lighting rigs that accurately reproduce real-world conditions, enabling seamless transitions between captured reality and digital extensions.
Syllabus
Portal to Reality: Fusing Real-World Assets with Unreal Workflows | Unreal Fest Stockholm 2025
Taught by
Unreal Engine