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Poly Modeling Characters Without Sculpting - Blender Tutorial

Dikko via YouTube

Overview

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This tutorial demonstrates building a character body with polygon modeling rather than a base sculpt. It covers reference sketching, mesh loops, shaping and polishing body parts, and testing the result with an animation.

Syllabus

Introduction
Sketching the Reference with Grease Pencil
PLEASE WATCH THIS SUGGESTION!
Important Mesh Loops!
Blocking The Key Loops
Hips
Torso
Shoulders
Chest and Back
OPTIONAL [Adding Volume to the Butt]
Legs + Arms
Hands
Clean-Up and Polish
Feet
Fixing Mistakes
Connecting the Head and Body
Animation Test and Analysis!

Taught by

Dikko

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