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Learn to model a detailed old guy character in Blender 3.1 through this comprehensive 39-minute tutorial. Follow along as the instructor guides you through the entire process, from creating the base mesh to adding intricate details like wrinkles, glasses, and a cane. Master techniques for shaping the head, crafting clothing elements such as sleeves and pants, and designing accessories. Explore material creation, rigging, and lighting to bring your character to life. Gain valuable insights into character modeling workflows and enhance your 3D modeling skills in Blender.
Syllabus
- Intro and Summary
- Base Mesh and Reference
- Base Mesh Touch Up
- Head Shape
- Sleeves
- Pants North American
- Shoes
- Pants And Suspenders
- Sketchfab
- Glasses
- Nose
- Mustache
- Eyebrows
- Hat
- Hair
- Collar
- Cane
- Materials
- Glasses Material
- Wrinkles
- Rigging
- Lighting
Taught by
Joey Carlino