Overview
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Learn to create a complete video game from scratch in a single weekend using AI tools, even without prior game development experience. Follow a comprehensive step-by-step process that begins with game planning and concept development, then progresses through setting up Claude AI for coding assistance. Build your game's core functionality while leveraging AI to write the necessary code, then refine and polish the gameplay mechanics. Discover how to properly back up your project and version control your work. Enhance your game with custom graphics and visual elements, add engaging sound effects and audio components, and complete the final product called "Library Survivors." Access the playable game demo and full GitHub repository to see the finished result and examine the complete codebase for your own learning and modification.
Syllabus
0:00 - Intro
0:01 - Chapter 1: Planning the Game
3:36 - Chapter 2: Setting Up Claude Code
8:19 - Chapter 3: Build the Thing
14:27 - Chapter 4: Refining
18:16 - Chapter 5: Backing Up the Thing
20:18 - Chapter 6: Graphics
25:33 - Chapter 7: Sound
27:28 - Library Survivors
Taught by
Matt Wolfe