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Build a Retro 2D Space Shooter Game with Claude Code - Full Tutorial

Peter Yang via YouTube

Overview

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Learn to build a complete retro 2D space shooter game from scratch in just 20 minutes using Claude Code, an AI-powered development tool that makes game creation accessible for beginners and enjoyable for family coding sessions. Follow along as you set up your development environment, source free pixel art assets to give your game authentic retro aesthetics, and leverage Claude's AskUserQuestion tool to draft comprehensive game specifications. Master the iterative development process by building a minimum viable product and progressively adding features, including debugging complex elements like epic boss battles. Complete the tutorial by learning deployment strategies using GitHub for version control and Vercel for hosting, enabling you to share your finished game with others. The step-by-step approach demonstrates practical AI-assisted coding techniques while creating an engaging space shooter with pixel art graphics, making it an ideal project for parent-child coding activities or anyone interested in rapid game prototyping with modern AI tools.

Syllabus

Why I love building games with my kid using Claude Code
Step 1: Set up the project
Step 2: Find free pixel art assets
Step 3: Draft the spec with Claude's AskUserQuestion tool
Step 4: Build the MVP and iterate
Step 4.5: Debug the epic boss battle
Step 5: Ship your game with GitHub and Vercel

Taught by

Peter Yang

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