Overview
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Discover advanced techniques for extending Unreal Engine without modifying its source code in this 40-minute conference talk from Unreal Fest Bali 2025. Learn from Victor Careil's experience developing the Voxel Plugin as he demonstrates practical methods for enhancing UE functionality while maintaining compatibility with engine updates. Master essential strategies for navigating Unreal Engine's extensive codebase efficiently, including tips and tricks that will accelerate your development workflow. Gain insights into plugin architecture, code organization, and best practices that enable third-party developers to create powerful extensions without requiring Epic Games' internal access. Explore real-world examples and proven methodologies that will help you build robust, maintainable plugins and tools for the Unreal Engine ecosystem.
Syllabus
Lessons From a Plugin Developer: How to Extend UE When You’re Not Epic | Unreal Fest Bali 2025
Taught by
Unreal Engine