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Overview
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Explore the advanced MaxTile tilemap system for the Amstrad CPC in this 26-minute programming tutorial. Learn to implement sophisticated tilemap features including X-flip, Y-flip, and Fastfill capabilities using assembly language programming. Discover how to create efficient software-based tilemaps that enhance graphics performance on the Amstrad CPC platform. Master the technical implementation details through hands-on coding examples and practical demonstrations of the MaxTile system's advanced functionality. Access comprehensive source code examples and detailed explanations to understand the underlying mechanics of tilemap rendering and manipulation on 8-bit hardware.
Syllabus
Lesson P91 - MaxTile software tilemap on the Amstrad CPC (Part 1/2)
Taught by
ChibiAkumas