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How to Scatter in Blender 5.0 - Donut Part 7

Blender Guru via YouTube

Overview

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Learn to enhance your 3D donut model by adding realistic sprinkles using Blender 5.0's new scatter on surfaces modifier in this 37-minute tutorial. Master the fundamentals of the 3D cursor before diving into sprinkle modeling techniques, including creating multiple variants for visual diversity. Explore the powerful new Scatter on Surface Modifier and discover how to control distribution patterns across your donut's surface. Address common intersection issues that occur when scattering objects and implement solutions for clean, professional results. Apply randomized color variations to create authentic-looking sprinkles that bring your donut to life. Follow along with detailed chapter marks covering cursor basics, modeling workflows, modifier implementation, distribution control, intersection fixes, and color randomization techniques essential for realistic 3D food modeling.

Syllabus

0:00 Intro
0:18 Understanding the 3D cursor
0:51 Modelling the sprinkles
5:21 Modelling sprinkle variants
7:23 The new Scatter on Surface Modifier
12:44 Controlling where it scatters
18:19 Fixing intersections
24:04 Randomized colors
35:16 Wrap up

Taught by

Blender Guru

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