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This beginner tutorial teaches modeling a Japanese torii shrine directly in Unreal Engine 5. Learners practice polygon manipulation, deformation, pattern creation, texturing, UVs, props, and a Blueprint-based rope.
Syllabus
Intro
Checking our references
Creating the base column
Adding Bevel to our columns
Creating the decoration stone
Creating the stone pattern
Creating the horizontal pillar
Finishing the Main elements
Adding medium sized details
Finishing the modeling
Texturing and UVs
Creating a rope with Blueprints
Adding props
Using patterns to create the floor
Taught by
UNF Games
Reviews
4.0 rating, based on 1 Class Central review
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It does help to learn the new tool in the modeling but for the previous version audience it is a hustle and i was the one with the previous version one I completed the desired thing that i want to create but it took me a lot of time.