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Explore the process of creating a 3D self-portrait in this 27-minute video tutorial. Learn techniques for base mesh creation, exporting, lighting, and logo design. Discover how to add shading, simulate materials, and create realistic skin textures using Zbrush and Arnold. Follow along as the artist demonstrates atmospheric effects, adjusts roughness, and experiments with alternate angles. Gain insights into post-processing in Photoshop and final rendering techniques. Perfect for 3D artists looking to enhance their character creation skills and create lifelike digital portraits.
Syllabus
Intro
Base Mesh
Exporting
Lighting
Logos
Shade It
Simulation
Results
Glasses
Atmosphere
Skin
Roughness
Alternate Angles
Photoshop
Rendering
Conclusion
Taught by
J Hill