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This beginner course introduces Blender 3.0 through installation, settings, interface navigation, and foundational mesh modeling. It also covers sculpting, texturing, and lighting for models intended for game engines or animation.
Syllabus
Welcome
Introduction to Blender: Course Introduction
Introduction to Blender: Downloading Blender
Introduction to Blender: Blender Settings and Preferences
Introduction to Blender: Blender Interface and Navigation
Mesh Modeling: Adding and Transforming Mesh Objects Pt. 1
Mesh Modeling: Adding and Transforming Mesh Objects Pt. 2
Mesh Modeling: Create an Object with Blender Primitive Objects DEMO
Mesh Modeling: Editing Mesh Objects
Taught by
Skillademia