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YouTube

Ferrofluids on Anything Inside of Cinema 4D Tutorial

RocketLasso via YouTube

Overview

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This tutorial demonstrates how to create art-directable ferrofluid spikes on text, logos, and other geometry in Cinema 4D. It uses fields, vertex maps, volumes, deformers, reflective materials, and animation controls to build the effect.

Syllabus

- New home for Rocket Lasso Live Archives: https://www.youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ
- Nice Ferrofluid Reference: https://www.youtube.com/watch?v=wHZDgSFzQ_s
- Preparing the model with Volumes
- Setting up Vertex Map on the low poly object to drive the high poly with a Plain Effector
- Basic reflective material
- Deform the low poly geometry in more complex ways
- Adding more Delay and Decay effects
- Jiggle deformer
- Driving dissimilar geometry
- Concept applied to other things. Logo for instance Neat spline mask!
- Did this help out? Want to support? www.patreon.com/RocketLasso

Taught by

RocketLasso

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