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This tutorial demonstrates how to build a reusable vacuum-forming effect in Cinema 4D. It covers shaping plastic, preparing models for collision, generating geometry with Volume Builder, and adding wrinkles and surface detail.
Syllabus
- Welcome!
- All new www.RocketLasso.com!
- Getting started
- Drooping the plastic
- Preparing model for colliding with Volume Builder
- Collision Deformer
- Building the suction effect
- Building the file plastic geometry with the Volume Builder
- Detailing the final mold by creating webbing and wrinkles
- Erasing parts of the model so everything is revealed properly
- Sharping the mesh to reveal the final form
- Adding large wrinkles
- Swapping out models
- Outro
Taught by
RocketLasso