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This tutorial builds a realistic breaking chain in Cinema 4D. It covers low-poly geometry, dynamics, connectors, Xpresso controls, testing, and integrating the breaking link into a chain simulation.
Syllabus
- Creating the low poly geometry
- Setting Dynamics
- Setting up Connectors... with a twist!
- The logic of this Connector setup
- Force it to break
- Break. Unbreak. Break again. Xpresso!
- Testing the setup
- Final geometry from break link
- Integrating with the other dynamic links
- Automatically create one breaking link per chain
- Outro
- Did this help you out? Want to support? https://www.patreon.com/RocketLasso
Taught by
RocketLasso