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This course demonstrates how to sculpt facial skin details such as wrinkles and pores using ZBrush brushes and detail layers. It also shows how to transfer the finished details back to Character Creator 4.
Syllabus
- Recap
- Wrinkles Reference
- High Resolution Image Reference
- Adding the Details
- Editing the Base Layer
- Refining the Primary Shapes
- Smoothing out the Details
- Using Custom Brushes for more details
- Skin Brush Pack Workflow
- Adding Pores
- Refining the Details
- Sending all the Details back to CC4
- Quick Comparison
- Wrapping up
Taught by
Reallusion