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Overview
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Dive into the second part of a comprehensive Unreal Engine 4 environment tutorial where Taylor Harris demonstrates the creation of a stunning Japanese street scene inspired by Kanizawa. Learn advanced techniques for crafting realistic stairs, implementing absolute world positioning, and mastering world space calculations. Explore the intricacies of tree modeling, including trunk and leaf creation, and discover how to design convincing false interiors using Cornell Box imagery. Gain insights into developing master materials, incorporating randomness, and perfecting wood siding geometry. This 47-minute video offers valuable knowledge for game artists and environment designers looking to enhance their skills in creating stylized, culturally rich urban landscapes.
Syllabus
Intro
The Stairs
Absolute World Position
World Space
Absolute World Space
Math
Gradient
Trees
Trunks
Leaves
False Interior
Cornell Box Image
Master Material
Randomness
Geometry
Wood Siding
Taught by
Stylized Station