Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

YouTube

Create and Animate a 3D Female Zombie Character Using Multiple Software Tools

Freedom Arts - 3D Animation & Game Developer via YouTube

Overview

Google, IBM & Meta Certificates – 40% Off
One Coursera Plus subscription covers most Professional Certificates on Coursera.
Unlock All Certificates
This tutorial follows a female zombie character from design in Fuse through rigging and animation setup across Maya, Mixamo, Unreal Engine, and iClone. It covers retargeting animations, making the character a playable Unreal Engine avatar, and testing asset and iAvatar compatibility.

Syllabus

- Designing 3D Zombie Female Character in Fuse
- Adding Morph in iClone 8 and Exporting as FBX
- Removing Root Bone in Maya and Exporting as FBX
- Auto Rigging in Mixamo and Downloading as FBX
- Adding a Rootbone in Maya and Exporting as FBX
- Importing FBX and Setting up Material in UE5.1
- Importing Freedom Animation Pipeline Plugin in UE5.1
- Creating IK Rig in UE5.1
- Creating IK Retargeter & Retargeting Animation in UE5.1
- Retargeting Animation Blueprint in UE5.1
- Making Zombie Female Character the Player's Main Avatar in UE5.1
- Exporting UASSET from UE5.1
- Testing UASSET in Another UE5.1 Project
- Exporting FBX from UE5.1
- Creating iAvatar with Facial Expression for iClone 7 in iClone 3DXchange 7
- Animation Test for Body Motion and Facial in iClone 7
- Testing iAvatar Compatibility in iClone 8
- Testing iAvatar Compatibility in Character Creator 4

Taught by

Freedom Arts - 3D Animation & Game Developer

Reviews

Start your review of Create and Animate a 3D Female Zombie Character Using Multiple Software Tools

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.