Overview
Syllabus
00:00 Holding Loop
10:45 Titles and Welcome
14:30 Session Overview
20:00 Creating a single UDIM UV Set for G9 with Texture Atlas
26:10 Exporting Genesis 9 for R3DS Wrap
29:10 Creating a single UDIM UV Set for Darius 8
38:30 Loading both figures into R3DS Wrap
47:30 Exporting Darius again with smaller size
53:00 Fine adjustments with the Brush Node
57:00 Converting and saving Textures
1:06:00 Loading converted textures onto Genesis 9
1:10:20 Splitting textures into multiple UDIMs with Map Transfer
1:25:10 Interlude: Using Cayman’s Legacy UV Product
1:33:00 Applying split textures onto G9
1:39:00 Converting the Darius Shape Morph in Daz Studio
1:58:30 Completing Darius 9 with materials
2:01:30 Fixing his eyes in Blender
2:13:00 Goodbye
Taught by
Daz 3D