Overview
Syllabus
00:00 Holding Loop
09:10 Titles and Welcome
11:20 Conversion Options
20:20 How to use Auto Fit G8 to G9
24:20 Using the RSSY Clothing Converter
31:10 Smoothing Weight Maps after conversion
33:40 Using the Smoothing Modifier
43:15 QA: Smoothing Modifier with multiple objects
53:00 Smoothing geometry with Hexagon
1:01:30 Updating the Base Geometry
1:08:40 Hexagon Workflow Tips
1:16:30 Creating a Custom Character Fit Morph
1:22:00 Converting G9 Clothing to G8
1:39:50 Adding a Subdivision Modifier
1:44:00 About Joint Control Morphs
1:47:00 Using the Genesis 9 Developer Tools
1:54:30 Audience QA
2:05:30 Session Recap
2:10:20 Goodbye
Taught by
Daz 3D