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00:00 Holding Loop
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Converting Skin Textures for Use With Genesis 9 - Daz+ Pro Artist Series
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- 1 00:00 Holding Loop
- 2 10:45 Titles and Welcome
- 3 14:30 Session Overview
- 4 20:00 Creating a single UDIM UV Set for G9 with Texture Atlas
- 5 26:10 Exporting Genesis 9 for R3DS Wrap
- 6 29:10 Creating a single UDIM UV Set for Darius 8
- 7 38:30 Loading both figures into R3DS Wrap
- 8 47:30 Exporting Darius again with smaller size
- 9 53:00 Fine adjustments with the Brush Node
- 10 57:00 Converting and saving Textures
- 11 1:06:00 Loading converted textures onto Genesis 9
- 12 1:10:20 Splitting textures into multiple UDIMs with Map Transfer
- 13 1:25:10 Interlude: Using Cayman’s Legacy UV Product
- 14 1:33:00 Applying split textures onto G9
- 15 1:39:00 Converting the Darius Shape Morph in Daz Studio
- 16 1:58:30 Completing Darius 9 with materials
- 17 2:01:30 Fixing his eyes in Blender
- 18 2:13:00 Goodbye