Converting Skin Textures for Use With Genesis 9 - Daz+ Pro Artist Series

Converting Skin Textures for Use With Genesis 9 - Daz+ Pro Artist Series

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Converting Skin Textures for Use With Genesis 9 - Daz+ Pro Artist Series

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  1. 1 00:00 Holding Loop
  2. 2 10:45 Titles and Welcome
  3. 3 14:30 Session Overview
  4. 4 20:00 Creating a single UDIM UV Set for G9 with Texture Atlas
  5. 5 26:10 Exporting Genesis 9 for R3DS Wrap
  6. 6 29:10 Creating a single UDIM UV Set for Darius 8
  7. 7 38:30 Loading both figures into R3DS Wrap
  8. 8 47:30 Exporting Darius again with smaller size
  9. 9 53:00 Fine adjustments with the Brush Node
  10. 10 57:00 Converting and saving Textures
  11. 11 1:06:00 Loading converted textures onto Genesis 9
  12. 12 1:10:20 Splitting textures into multiple UDIMs with Map Transfer
  13. 13 1:25:10 Interlude: Using Cayman’s Legacy UV Product
  14. 14 1:33:00 Applying split textures onto G9
  15. 15 1:39:00 Converting the Darius Shape Morph in Daz Studio
  16. 16 1:58:30 Completing Darius 9 with materials
  17. 17 2:01:30 Fixing his eyes in Blender
  18. 18 2:13:00 Goodbye

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