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Bring AI Rat Alive in Unreal Engine using Character Creator 5 - AI to UE Animation Workflow

Reallusion via YouTube

Overview

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Learn to transform an AI-generated character model into a fully animated 3D asset using Character Creator 5 and export it to Unreal Engine in this comprehensive tutorial. Master the complete workflow from AI mesh generation to final animation-ready character, starting with preparing and wrapping base meshes around AI-generated models created with Hunyuan 3D-2. Discover techniques for fixing mesh wraps, adding color and textures, and utilizing GoZ Plus HD for high-definition transfers between Character Creator 5 and ZBrush. Explore advanced character refinement methods including HIK T-pose setup, eyelash and mouth corrections, and creating custom facial expressions and wrinkles using ZBrush Face Tools. Gain hands-on experience adding anatomical details like tails in Blender and learn the proper export procedures to bring your AI-generated rat character to life in Unreal Engine with full animation capabilities.

Syllabus

00:00 Introduction
01:04 Prepping for the Wrap
01:28 Generating an AI Mesh with Hunyuan 3D-2
02:00 Wrapping the Base Mesh
02:35 Fixing the Wrap
03:15 Adding Color
04:08 Using GoZ Plus HD
04:58 Initiating the HD Transfer
05:37 Set HIK T-Pose
05:53 Eyelash Correction
06:11 Mouth Correction
07:29 Create Custom Expressions & Wrinkles with ZBrush Face Tools
08:33 Adding a Tail in Blender
09:38 Export to Unreal Engine

Taught by

Reallusion

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