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This course explains why imported rig bones may have incorrect lengths or orientations in Blender. It covers bone representation, automatic weights, differences among 3D applications, and FBX leaf bone settings.
Syllabus
Wrong Length & Orientation of imported bones
Bone Representation in Blender quick TLDR
What is a Blender Bone?
Bone length does not matter?
Bone Length and Automatic weights
Bones in different 3d apps
Why FBX messes up Bone Length
Leaf Bones / End Bones in FBX export/import
Wrong Bone Orientations
Taught by
CGDive