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Blender 4.5 LTS Beginner Basics Complete Course

CG Cookie via YouTube

Overview

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Learn the fundamentals of 3D graphics and modeling through this comprehensive 4-hour and 39-minute course covering Blender 4.5 LTS from the ground up. Master essential 3D navigation techniques, object selection methods, and transformation tools while exploring the software's interface and workflow. Discover how to add, delete, and manipulate objects using the 3D cursor, understand orientations and parenting relationships, and work with mesh components and object origins. Explore advanced features including object data management, duplication techniques, pivots, snapping, and proportional editing for precise modeling control. Gain proficiency in visibility settings, collections organization, mesh normals, and smoothing techniques for professional-quality models. Practice fundamental modeling operations such as extrude, inset, knife, bevel, and loop cut tools, along with subdivide, fill, and merge functions for detailed geometry creation. Understand the power of modifiers for non-destructive editing and learn to navigate Blender's various editors and window management system. Develop skills in file management, camera setup, and rendering workflows while exploring materials, textures, and lighting techniques for realistic scene creation. Get introduced to 3D animation using keyframes, explore Grease Pencil for 2D animation within 3D space, and discover basic sculpting tools for organic modeling. Complete the learning journey with guidance on next steps and bonus tutorials covering mathematical calculations in input fields and terrain creation using proportional editing techniques.

Syllabus

The best course to start learning 3D | BLENDER BASICS 4.5
Introduction to Blender and CG Cookie - BLENDER 4.5 BASICS (part 0)
Intro to 3D Navigation in Blender - BLENDER 4.5 BASICS (part 1)
Selecting Objects in Blender - BLENDER 4.5 BASICS (part 2)
Transforming Objects in Blender - BLENDER 4.5 BASICS (part 3)
Adding, Deleting, and the 3D Cursor in Blender - BLENDER 4.5 BASICS (part 4)
Orientations and Parenting in Blender - BLENDER 4.5 BASICS (part 5)
Mesh Components and Object Origins in Blender -BLENDER 4.5 BASICS (part 6)
Object Data and Duplication in Blender - BLENDER 4.5 BASICS (part 7)
Pivots, Snapping, and Proportional Editing in Blender - BLENDER 4.5 BASICS (part 8)
Visibility and Collections in Blender - BLENDER 4.5 BASICS (part 9)
Mesh Normals and Smoothing in Blender - BLENDER 4.5 BASICS (part 10)
Extrude, Inset, and Knife in Blender - BLENDER 4.5 BASICS (part 11)
Bevel and Loop Cut in Blender - BLENDER 4.5 BASICS (part 12)
Subdivide, Fill, and Merge in Blender - BLENDER 4.5 BASICS (part 13)
Modifiers in Blender - BLENDER 4.5 BASICS (part 14)
Editors and Windows in Blender - BLENDER 4.5 BASICS (part 15)
Working with Blender Files - BLENDER 4.5 BASICS (part 16)
Cameras and Rendering in Blender - BLENDER 4.5 BASICS (part 17)
Materials and Textures in Blender - BLENDER 4.5 BASICS (part 18)
Lighting in Blender - BLENDER 4.5 BASICS (part 19)
3D Animation with Keyframes in Blender - BLENDER 4.5 BASICS (part 20)
Introduction to Blender's Grease Pencil - BLENDER 4.5 BASICS (part 21)
Introduction to Sculpting in Blender - BLENDER 4.5 BASICS (part 22)
Next Steps in Blender - BLENDER 4.5 BASICS (part 23)
Stop Doing Head Math in Blender: Turn Any Input Field Into a Calculator (+ Auto Unit Conversion)
How to Turn a Flat Grid into Terrain in Blender (Proportional Editing Tutorial)

Taught by

CG Cookie

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