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Learn how to create custom 3rd person character blueprints in Unreal Engine 4 using Blender 2.8/2.9. Set up the scene, configure blueprints and game mode, and establish character and animation blueprints. Explore advanced techniques like stretch animation using layered blenders per bone. Complete the tutorial by finishing a test map and implementing the custom character.
Syllabus
Intro
Scene Setup
Blueprints & Game Mode
Character Blueprint Setup
Animation Blueprint Setup
Stretch Animation Layered Blender per bone
Finishing the Test Map
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Taught by
CGDive