Assets Interchange between Character Creator, SketchFab, MetaHuman, and MetaTailor - Character Creator Tutorial
Reallusion via YouTube
Overview
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Learn to seamlessly transfer and combine 3D assets between Character Creator, SketchFab, MetaHuman, and MetaTailor in this comprehensive 13-minute tutorial. Master the complete workflow of preparing characters for dressing, utilizing MetaTailor's dressing and fitting capabilities, conducting animation tests in Character Creator, and implementing the MetaHuman pipeline in Unreal Engine. Discover how to take assets from multiple platforms and successfully integrate them onto a MetaHuman character, covering essential techniques for character preparation, clothing application, proper fitting adjustments, animation testing procedures, and the final MetaHuman integration process that enables you to create fully dressed and animated characters ready for use in Unreal Engine projects.
Syllabus
00:16 Preparing Character for Dressing
01:02 Dressing in MetaTailor
02:58 Fitting in MetaTailor
05:00 Animation Test in CC
07:03 MetaHuman Pipeline
Taught by
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