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This short course demonstrates how to model, rig, and animate a quadruped character in Blender. It covers IK rigging, motion paths, directional control, and randomized movement to create a reusable walking character.
Syllabus
What we will be creating
Modeling the leg
Setting up the IK rig
Creating the body
Creating the motion path
Animating the leg movement
Creating more legs
Direction controller setup
Adding random movement
Walking across the screen
The cherry on top!
Testing the rig
Ease of use in other projects
Thanks for watching!
Taught by
Polyfjord