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This talk demonstrates how to puppeteer and record character animations in Unreal Engine 5 using Control Rig, IK Rig, player or VR controllers, and Live Link Face Tracking. It also covers cleanup, retargeting, and exporting the result to Sketchfab.
Syllabus
Intro
Introduction to our Character
Setup IK Rig
Control Rig for Animation
Animating in Engine
Player Controller
VR Controls
Live Link Face Tracking
Export to Sketchfab
Summary
Taught by
Unreal Engine