Overview
Google, IBM & Meta Certificates – 40% Off
One plan covers every Professional Certificate on Coursera.
Unlock All Certificates
Learn how to implement a user interface for adding and removing entities and components in a game engine. Explore techniques for creating a right-click menu, deferring deletion, clearing selection context, and opening popup menus. Discover methods for removing components, testing the implementation, and setting viewport size in this comprehensive video tutorial on game engine development.
Syllabus
Intro
Overview
AddingRemoving Entities
Destroy Entities
Creating the UI
Rightclick menu
Delete entity
Deferring deletion
Clearing selection context
Opening popup menu
Removing components
Testing
Setting viewport size
Outro
Taught by
The Cherno