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This course teaches a Fusion 360 workflow for producing photorealistic, ray-traced images of designs. It covers scene building, appearances, HDRI and emissive lighting, camera perspective, exposure, and rendering settings.
Syllabus
Intro
Workflow Overview
HDRI Example
Product Shop Example
Mock Studio Example
Props Folder
Building the Room
Appearances
Create Form Tool
Inserting Frames
Inserting Decals
Grounding
Scene Settings
Perspective
Exposure
Aspect Ratio
Moving Tables
Creating a Spotlight
Placing the Spotlight
Emissive Materials
Reflecting Light
Adjusting Exposure
Lighting
Rendering Settings
Taught by
Autodesk Fusion 360