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XuetangX

Three-Dimensional Model

via XuetangX

Overview

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“3D Modeling ”is a high-quality course aimed at students majoring in digital media art, animation, game design, and other related fields. It aims to cultivate students' core skills and professional knowledge in 3D modeling, laying a solid foundation for future creation and employment in related fields.

The course content is comprehensive and in-depth, covering everything from basic 3D spatial concepts to the usage of mainstream 3D modeling software in the industry, including software interface layout, tool applications, and operation processes. Students will start with basic geometry creation and editing, gradually advancing to fine modeling of complex characters, scenes, and props, mastering model optimization and detail processing skills, while learning UV unfolding and basic material assignment knowledge, preparing for subsequent rendering and animation production.

This course adopts a teaching mode that combines theory with practice, with the core of cultivating students' practical operation ability and innovative thinking. A large number of case studies are interspersed in the course, and through the disassembly of master level works, students are able to understand the ideas and techniques of professional modeling. Rich practical exercises and project tasks enable students to continuously improve their skills and accumulate project experience through practice.

The course is taught by an experienced team of professional teachers who not only have a strong theoretical foundation in the field of 3D modeling, but also have extensive industry practical experience. Teachers will guide students throughout the course, answer questions, provide personalized learning advice, and ensure that students can smoothly master the course content.

By studying '3D Modeling', students will be able to independently complete high-quality 3D model production, preparing for employment and development in industries such as film and television, animation, gaming, and advertising. After completing the course, students will receive a competitive portfolio, which will be a powerful stepping stone on their future career path.

The course "3D Modeling" provides students with a comprehensive and systematic learning platform for 3D modeling, helping them take solid steps in the field of digital creativity and embark on an exciting creative journey.




Syllabus

  • Chapter 1 Maya Basic Operations
    • 1.1 MAYA software interface
    • 1.2 File and Project Settings
    • 1.3 Basic Software Operations
    • 1.4 Creating Basic Objects
  • Chapter 2 Polygon Modeling
    • 2.1 Add segmentation and chamfering tools
    • 2.2 Freeze Transform Alignment Tool
    • 2.3 Boolean Operations and Combining Tools
    • 2.4 Extrusion and merging tools
    • 2.5 Average Vertex and Edge Removal Tool
    • 2.6 Connecting and Creating Polygon Tools
    • 2.7 Grid Display Menu Introduction
    • 2.8 Irregular polygon routing method
  • Chapter 3 NURBS Modeling
    • 3.1 Common curves in NURBS
    • 3.2 Smooth Curve and Copy Surface Curve Tools
    • 3.3 Alignment Curve and Additional Curve Tools
    • 3.4 Rounded Curve and Tangent Curve Tools
    • 3.5 Creating NURBS Primitives
    • 3.6 Layout and Rotation Tools
    • 3.7 Double gauge forming and chamfering tools
    • 3.8 Separation, Insertion and Other Parameter Line Tools
    • 3.9 Projection Curve Tool on Surface
    • 3.10 Introduction to Deformation Menu

Taught by

Hengxing University

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