Class Central is learner-supported. When you buy through links on our site, we may earn an affiliate commission.

Introduction to 3D Animation Systems

Unity via Unity Learn

Overview

Build a Learning Habit
Download Class Central's free printable study calendar
Download for Free
In this course, you'll explore the fundamentals of Unity’s 3D animation systems. You will: Review the core concepts for the animation systems in Unity Connect those core concepts to the functionality of the Unity Editor Apply your learning through creating and modifying simple animations Review key principles of scripting for animation By the end of this course, you'll be able to: Confidently use Unity's 3D animation systems to create basic in-game (or in-app) animations for your own projects Begin to create custom animation scripts, if you have relevant C# scripting experience for Unity. Who is this course for? This course is for intermediate and confident beginner users of Unity. It will help you develop your understanding of the animation systems in Unity, but will be of limited use to learners who want to create cinematic animations for media experiences or game cutscenes. To get the most out of the course, you’ll need basic coding experience in Unity. This will help inform your understanding of the complexity of different animations scripting scenarios.

Syllabus

  • Course overview and core concepts
  • Working with Assets
  • The Animator
  • Introduction to animation scripting

Reviews

Start your review of Introduction to 3D Animation Systems

Never Stop Learning.

Get personalized course recommendations, track subjects and courses with reminders, and more.

Someone learning on their laptop while sitting on the floor.