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This tutorial guides you through creating and editing 2D Lighting in the Unity Engine to produce pixel art–style game content. Using an example project, you’ll practice key techniques to bring your pixel art scenes to life.
Project Objectives
Understand the structure of a Universal 2D project
Learn the basics of working with 2D Light
Get an overview of Sprites and Secondary Textures
Explore editing and configuration methods for pixel art
Apply optimization techniques for 2D Light